This piece wouldn't have been possible without the work of Bungie's talented environment art team. I drew heavily from our in-house environment editor, Grognok. The original massout of the base was greatly influenced by Isaac Hannaford, and Joseph Cross helped out with the graphics. So much of what I do these days is built on the shoulders of giants!
at 7:21 AM
I just finished a plein air workshop in Skagit Valley, offered through Gage Academy and led by Mitch Albala. It was a fun time, and I would recommend Mitch to anyone interested in improving their process around painting. He makes wonderful paintings, is a great communicator, and can scale his teaching for beginners or advanced painters.
at 3:14 PM
One of my Destiny pieces, The Buried City, has been selected as an Into The Pixel winner! I'm honored to be amongst such a talented group as this year's winning artists. Thanks to all the folks at Bungie who helped make this possible with all their hard work!
at 8:13 PM